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Event Details

MS Final Examination – Basim Iskandarani

Wednesday, June 7, 2017 10:00 AM - 12:00 PM

Ohm’s Law Game
Learning can be a frightening process of students’ lives. Conventionally, learners tend to find the most qualitative methods to gain knowledge whether it is a new or existing one. Students frequently forget what they have learned in their previous classes. Therefore, they try recalling it by reviewing their books or notes. Also, they may look it up on the Internet. However, they still need more information about it or they need to learn the basics of it. For example, plugging a new device in a circuit board needs a prior background about electricity, such as Ohm’s Law, to have a safe successful connectivity. Otherwise, there will a chance of dangerous consequences. For instance, fire, circuit short, electric shocks and many other problems could even harm people. So, it is good to know the basics of electrical circuits to prevent such hazards. The simplest electricity law is Ohm’s Law of circuits. Moreover, it is even more safe to implement it as a computer video game. The Ohm’s Law Game will help in comprehending, engaging, and visualizing how basic electricity flaws in a circuit.

In this study, our focus is about teaching Ohm’s Law. Here, we establish on empirical research study that measures video game capability across typical learning tools such as books, slides, etc. In other words, we are measuring how efficient is to recall Ohm’s Law in terms of reading and playing. This project emphasizes if games are a good tool to learn scientific knowledge and make it is easy to remember it.

Major Advisor: Mike Bailey
Committee: Yue Zhang
Committee: Eugene Zhang

Kelley Engineering Center (campus map)
Calvin Hughes
1 541 737 3168
Calvin.Hughes at oregonstate.edu
Sch Elect Engr/Comp Sci
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