Oregon State University

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MS Final Oral Examination - Islam Almusaly


Tuesday, December 6, 2011 9:00 AM - 11:00 AM

Fingers Animation
For a human character animation animators need to animate 3 bones per fingers for a total of 15 bones for each hand. Getting the correct timing and location for each finger is a difficult task for novice and sometimes professional animators. Fingers Animation Application is an application created for the iPad that capture the fingers movements using the multi-touch screen. Blender Fingers Animation Importer then is used to import this captured animation and maps the two dimensional captured animation to a three dimensional one. Using these tools animators can create well timed fingers animations very easily and quickly.

Major Advisor: Ronald Metoyer
Committee: Mike Bailey
Committee: Glencora Borradaile


Kelley Engineering Center (campus map)
1007
Ferne Simendinger
1 541 737 2889
ferne at eecs.oregonstate.edu
Sch Elect Engr/Comp Sci
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